Flee

Syntax: flee {direction}

If you are in a fight and things are beginning to get a little uncomfortable (maybe you are about to die), just type 'flee', and presto! you are out of harm's way - that is, IF you are still standing and, IF there is a suitable exit nearby, and IF that exit does not simply take you out of the frying pan and into the fire... but then, who wants to live forever?

If you are mounted, you will generally leap from off your mount in order to flee.

Flee has a chance of causing the loss of experience points as it is considered an ignoble disgrace (but better than dying). The retreat skill can help reduce this chance somewhat.

You may specify {direction} to flee in, but there is no guarantee that that is the actual direction you will head in. Your chance of going in the desired direction is proportional to your learnedness in retreat.

If you are not tanking, you can use the disengage command to get out of combat. Flee can be used while casting but will add command lockout.

See Also: Retreat, Disengage, Wimpy